Exploring the benefits of playing by designing and delivering simple art workshops for vulnerable adults. Planning suitable workshops, risk assessing the activities and creating easy to follow hand outs. Working with UWE, volunteers, service users and the Milestones Trust.
In the second game the teams were handed the theme of magic. The plan: The yellow team got stuck in with making: While the blues spent time gathering parts: More making: The designs take shape: Ready aim fire! The judges marked the results. Round 2 the teams were asked to create a barrier with … [Read more...]
As part of my campaign to make adults more playful I’ve been rolling out a game called ‘Scrapstore Challenge.’ This week I got to take the game to Bristol’s very own Children’s Scrapstore. I placed adverts online and invited adults to come and join one of the two sessions for free. Here’s a look at … [Read more...]
New and Emerging Talent Residency (2015) I have just started a 3 month residency based at the Watershed in the heart of Bristol. I will be conducting research into why play is important, how to engage various audiences and why we get more reluctant to play as we get older. Follow the blog here, and find out … [Read more...]
I have just started a MA in Design, which I was lucky to win funding for! I cannot wait to get stuck in learning techniques and processes in the fabrication centre at UWE. I aim to strengthen my communication and prototyping skills, so I can collaborate more effectively on future projects.
Fun Palaces (2014) Co-Producer ‘Everyone an artist, everyone a scientist.’ A free event celebrating arts and science helped programmed by the community. Based on Joan Littlewood and Cedric Price’s idea, the event is designed to involve the community in celebrating local creativity and culture. The event was held in the Watershed, or the Mothershed as … [Read more...]
Currently I’m part of the Future Producers programme based at the Watershed. Find out about all the participates and follow their blog updates. I am involved in producing Fun Palaces at the Watershed on 4th and 5th October. It will be a celebration of art, science and fun all served up with a side order of sci-fi.
Lost For Words (2014) Creator/Producer Designed to lure the audience into a false sense of security, lost for words will challenge how the player thinks and feels. Join in on a game that takes our understanding of this modernistic world we live in and confronts its motives. The game is set in the here and … [Read more...]
Malice-Upon-Woe (2014) Producer/Collaborator An interactive project. Come visit Malice, stay a while. Explore the village and see if you can explain what has happened through a series of photographs, audio recordings, newspaper clippings, drawings and diary entries. Visit Malice Website
I have a degree in Media Practice and will soon be going on to study a Masters in Design. Here I intend to fuse my two subjects in a reality meets surrealism storytelling adventure.